"You've got to be very careful if you don't know where you're going, because you might not get there."
As we embarked on this adventure, we knew our party would need a lot of different character classes to succeed. The very first team members we set out to gather were strong concept artists. We’d decided early on that we wanted to make figures that were at least as inspiring as the minis you could buy elsewhere, so what we needed were artists who could really deliver a heroic, fantastic flavor. Luckily, we didn't have to look far.
Molly Maloney, currently working as a concept artist for Telltale games, is an old friend of both Teagan and I, and remarkably well suited for the task. Well practiced at making fantastic art with an eye on future digitization, her clean, animated style has offered fantastic guidance as we've worked on translating our 2D concept art into 3D models.
Molly instantly demonstrated an amazing grasp on what makes fantasy characters compelling.
We also found Nicole Cardiff, our second addition, serendipitously close to home. Though she and her husband were longtime friends of ours, it took starting this project for me to actually discover how prolific and talented a freelance fantasy illustrator she is. Nicole’s work has appeared all over the place, including in official Dungeons and Dragons materials for 4th edition, and the recent Tomb of Horrors reboot. She's also appeared on the covers of novels, and on cards for Game of Thrones, Call of Cthulhu, and Warhammer for Fantasy Flight Games and the Everquest Norrath expansion. She clearly had an eye for the classic fantasy look that we knew people would love.
Nicole, truly an art machine, has turned out inspiring designs at a blistering pace!
Both were fantasy and role-playing fans and as soon we explained what we were hoping to do, they jumped on board. Between the two of them, they've turned out some of our favorite armor, weapon, and character designs which we’re hard at work translating into 3D printer compatible models!